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Thiefje

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About Thiefje

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  1. How to register ncsoft account?

    Unfortunately there's no known definitive fix for this issue and it's actually very, very old. Yet for some reason NCSOFT can't be arsed to properly review their registration system. Going by the thread linked at the end of this post, and what else I remember when trying to get NCSOFT to do something about this issue, you can try the following things. - First of all check if your country isn't blocked. You can find the list here: https://support.wildstar-online.com/hc/en-us/articles/217017366-Blocked-Countries - Make sure any adblockers are disabled while in the registration process / when verifying your email address. - Have you also tried different internet browsers / locations (at school / work for instance)? - When you tried to register an account did you uncheck the box that says "Save my current IP address as an authorized location." ? This helps for some people. If none of that helps submit a ticket to customer support, if possible that is. Otherwise send a mail to customer support at support@WildStar-Online.com and mention - Name - Account Email - Thorough description of the issue - Location where you are playing from The thread I created almost a year ago, for reference:
  2. where's pavaler point?

    If it's your first time to go to Palaver Point I highly recommend doing the Redmoon Terror intro quest which should guide you straight to it. In addition you'll get a decor item for your housing plot that allows you to instantly teleport from your house to Palaver Point after you completed the quest which will likely be quite convenient in the future. You can get the quest from Ish'amel the Bloodied in Thayd and Illium. Locations in the spoiler below. The other route to reach Palaver Point is through the open world transit terminals in Algoroc (Exiles) and Deradune (Dominion). These terminals are located at the Deadstar Ravine in Algoroc and the Grimvoid Landing in Deradune. The spoiler below has screenshots of the terminal locations in the area.
  3. The character on which I claimed the decor pack does not have the chromium pieces available at the housing vendor. However, when I checked the Account Inventory on that same character the Chromium pack was (again) there, seemingly available for another claim. Though I haven't actually tried to claim it again.
  4. Items being granted through challenges in the way those old sources indicate (specific challenges rewarding a small group of specific items) has been phased out long ago so don't count on that as a good source directly. In most cases items from challenges were moved to Reputation vendors in their respective zones but as far as I can tell that's not the case for this particular weapon and it seems to have vanished. That being said I do have 3 leads for you for different weapons with the same model. Firstly, and the one I'm most certain of, is the Corrupt Greatblade which, according the Prime loot table online, can be obtained in Sanctuary of the Swordmaiden on Prime difficulty (probably at the end of the dungeon as part of the general loot drop). Secondly there is the Jungle Slicer which is also from SSM Prime and should drop from the mini-boss Khalee but my only source on this is a 2 year old video so this might be outdated information. Third and last is the Augmented Flamedancer Blade but with Jabbithole being "down for maintance" (whatever that means, it hasn't been updated in years) I can't find a lot of information about it. The name points towards the Flamedancer area in Malgrave (might be a quest reward) but that's about all I can tell you without access to Jabbithole. Hope this is of some help to you :P
  5. Guard NPC decor?

    For what it's worth Carbine did add some NPCs (Ekose and Grumpel) to the Residential Renovation event vendor not to long ago. Much like the Guard NPCs these were very old decor items not seen in years since the relevant Madam Fay stock never returned. So either Carbine will need to rotate the relevant Fay stock again or they might add the guards to Residential Renovation. Here's to hoping I guess. ^^
  6. Barbaric/Savage Costume Set

    Hi there ho there! If memory serves the Barbaric costume can be found in the Crimson Badlands and possibly also the Northern Wastes. These are level 50 daily zones, not to be confused with their level 3-7 counterparts. I can't provide you with a map of discovery locations but some addons such as ZenRadar and possibly also Perspective (I think atleast, and you might need the GitHub version) can be used to track Discoveries within several hundred meters. That will hopefully make it easier to find them.
  7. Wich Faction has more population?

    As far as I'm aware it leans to Exiles a bit on both servers but with most of the game being cross-faction it doesn't really matter. Most of the game being cross-faction implies just about everything such as Expeditions, Dungeons, Raids, Battlegrounds, Guilds, Housing etc. etc. The only exceptions are Questing (though this can overlap), Adventures and PvP Arena Teams.
  8. No Sound

    Related follow-up thread:
  9. New player, a couple of questions

    Whoops yeah it's 100, not sure why I was thinking of 25 to be honest :S And now I can't edit that in my original post.... Such a nice new forum 'feature' nobody asked for Carbine / NCSOFT.....
  10. New player, a couple of questions

    In order to join guilds you need to be invited by a Guild Leader / Officer. Once the invite is sent (you have to be online) you'll get a pop-up from which you can accept the invite. The same principles apply to all forms of social groups (Guilds, Circles, Housing Communities, Warparties, Arena Teams). The best way to describe a Circle, especially these days, is like a small and more informal guild with up to 25 members. Unlike guilds they don't have a holo-logo nor guild tax (optional for guilds) but other than that they're quite similar in structure. They are a usefull option to have at your disposel if you want to be in multiple guild-esque groups at the same time. Back at launch Circles were used to organise material farming for tradeskills on housing plots amongst players with the same gathering tradeskill and would enable resource sharing for the circle members (and it provided a convinient list of whose plots to visit). However many tradeskills have since fallen into obscurity and the need for Circles deminished with it. As a result people now use Circles as extra social groups on top of guilds for various purposes.
  11. Returning player with a question!

    First of all, welcome back =) The playerbase has decreased a lot in size compared to launch (many left and never looked back), with that said the playerbase is so small that all servers were merged into 2 mega servers, 1 for North-America and 1 for Europe. Those who do still play are almost all at max level (50) so it's true you won't see a lot of people in the leveling zones, except the very first zones maybe. There are enough players to do just about all max level content though. A word of advice on the subject of group content however: When it comes to group content people generally do not use the Content Finder for several reasons and instead assemble groups and raids in Nexus chat ( /n ) which is the server wide cross-faction chat. One final note regarding cross-faction: Most of the game is cross-faction these days such as Expeditions (formerly Shiphands), Dungeons, Raids, Guilds, PvP Battlegrounds, Housing etc. etc. The only exceptions are Questing, Adventures and PvP Arena Teams. So with that in mind there is no need, generally speaking, to pick a certain faction just to find people and you pick whatever suits you most.
  12. More costume save slots required!

    Yes please. It's always been mind-boggling to me that we have access to so much Holo-Wardrobe space (2000+ items or something?) but only have up to 12 costume slots to work with.
  13. Star-Comm Station Wire: May Edition

    Can I jump the gun and ask about an event calendar / some info regarding plans for next month (i.e. June)? Since it will be Wildstar's anniversary that month and so far nothing has been announced regarding Starfall. I'm asking now since it might be a bit short notice to post a calendar for June just one day (or a few days) in advance if any events are planned throughout the month with unique rewards tied to them like last year (including Signature specific rewards). P.S. Why is the official website acting up when using Google Chrome? I'm getting constant 404 errors (and being redirected to a page with maintenance in the url) while visitng just about every page but when using a different browser, such as Microsoft Edge, everything works fine.
  14. If I understand correctly you're trying to equip gear by dragging the item from your inventory to the relevant slot on the character window. If so you can simply right click an item in your inventory to equip it (any equipped item in the slot is automatically unequipped).
  15. Well I think it's a bit too simple to simply look a the title of a thread and say that, by definition, is the subject of the thread as whole. The title is an indicator describing the subject of the thread but all its contents cover a much broader range of subjects than just the thread title. So dismiss a thread as misleading simply because of the title seems a bit cheap to me. Neither the SUTU nor recent monthly updates have touched upon the subject of future content at all beyond vague statements such as "continueing to support the game". Which, as I said before, is way to broad for interpretation. I will not denie that NCsoft is free to spend their money as they see fit but if none of the money Wildstar makes is, to an extend, being used to re-invest into the game and expand they might aswell say so. The continued lack of a clear statement on the matter is the frustrating part. You either respend (part) the money for serious further development or you don't for one reason or another. And NCsoft, regardless of who the representative is (so not necessarily Sunshine), continues to avoid answering that question at all cost. This isn't the first nor last thread where this is the case. The devs have, repeatedly, been very good at showing up in threads, such as this one, when players say things "out of context" to police them but when someone asks the straightforward question "Is there new content being developed for Wildstar?" they're never there to answer, even if simply to say they can't comment due to something such as an NDA. As for the doomsaying, it may or may not be true but the reailty is that over the past year or so I've seen the number of people at reset raids (on EU) drop from 200+ a year ago to 20 - 40 now. Likewise on the Steam charts, even if only a minority uses it, you cannot denie that the average player count, has dropped from 333 in April last year to ~160 April this year. That is less than half the number of players playing on average compared to a year ago no matter how much you try to pull or twist it. Similary the peak numbers have also dropped from ~600 in April last year to just ~330 the past 30 days, again a significant decline in the number of players. We are investors to the point that we are the main reason the game is still alive. If we'd stop spending money en-masse the game would be closed before long so some incentive to invest money from our side has to be given. And I fully understand that all revenue made by the game is spend on covering costs first such as paying for servers, salaries, studio growth etc. and obviously some money goes to the publisher and other souces. But if that means not enough profit is being made to develop (a lot of) content for the game they can be clear about this and don't need to wrap this in countless layers of mystery and obscure answers. If Carbine / NCSOFT was to say "This is what you get for next year" we'd know what's what, even if we don't always like to hear that. But currently, if you look realistically at what's being said on the internet most people interpret the current situation as "Grab as much money as possible before closing before closing the game". I'm not saying that because I want to, but because it's what I'm seeing elsewhere. As much as doomsayers don't know how much time Wildstar has left neither do you know how much revenue or profit Wildstar is making. Even before NCSOFT scrapped Wildstar from their quarterly reports the quality of the financial reports was already to poor to determine such things. And as for my choices, I'm currently not spending a lot of money on Wildstar but that is bcause there is nothing interesting for me to spend money on, but not because I wouldn't want to. For instance, if the Overcharged Chrome Weapon Set was debundled from its current bundle and offered seperately I'd buy it in a hardbeat but I have no desire to spend 93 euros on a bundle when I'm not really interested in 75%+ of its contents. Like I said, it sort of is an investment but I'll skip that detail and cut to the chase. Frankly, I wouldn't say they have trained people making calls given the state they're in. How many times have Carbine / NCSOFT rushed out new updates without listening to player feedback or didn't act on it afterwards? The whole Primal Matrix and Prime system is one such recent case. Same story with several class 'balances' when most people said "Don't do this, it's a bad idea...." and yet the devs stuck with it all the same. Result? People left the game. Sometimes the game also got very unlucky, with the wonky F2P and Steam launches for instance, which were plagued by bugs and other issues but there was also complete failure on the developer side to respond adequately such as needing over a week to spin up extra servers at F2P launch when most players had already left again. There were also several instances when the servers were literally flatlining and people got mass disconnects, who got the blame? That's right, the players and their ISPs, even when all evidence pointed to the issue being on the server side. There was this one case with Jabbit server I remember when the devs blamed the players and their ISPs even when player trace routes from all over Europe pointed at the bottleneck being at the server end. Add to that all those players' ISPs clearly stating it wasn't on their end. So magically many ISPs from across Europe all lost their brains overnight and it was all their fault and there was no way at all it was the game servers and so the issue dragged on for a week or two. Makes perfect sense right? It's those kind of actions (or lack thereof) and attitude from Carbine / NCSOFT that has made many believe they're not being taken seriously when raising their concerns. Again, if that's the case they don't have to make a mystery about it and they should come clean on the matter rather than always dodging the question when someone asks an honest question about the future of the game, even if 'maintenance mode' is the answer. I get that, and I also don't always agree with Sunshine having to take flak for these kind of things. But the realilty is when critical feedback is given the devs don't talk most of the time and when subjects are brought up a misleading basis, intentional or not, it leads to flak like this as it seems to be the only way to get the devs' attention these days. It's was 2 or 3 years ago that people were complaining about radio silence from the devs' side and the devs answered to that complaint with DevConnect. Devs ask questions / opinions, players provide feedback, devs act on it where possible. But these days we seem to be back to square one with mostly radio silence and some forum policing but no real communication and only some vague statements which are very open to varying interpretations.
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