Also the devs have stated their servers are far larger than most games. Low = Medium in most games and Medium = High
Also we only have so many servers because people cried, so WE made the issue.
There's a number of things wrong with your post, that I see come up often. So I'm going to list them.
1) Whether the server is saying low or medium doesn't affect the number of people you are seeing when you play; that's simply a fluff selling point that Carbine tosses around. Additionally, that low or medium is split across two factions as well.
2) It really makes no difference what population the server is reporting during peak times if that's not what you're seeing when you are playing. Your mileage may vary, please respect that this applies to others as well.
3) Do not blame the players for the actions of the developers unless you are prepared to take this to its logical conclusion; that is, that EVERYTHING is the "fault" of the players, due to "crying". Additionally, if players crying is what "caused" it, then players crying should fix it as well, no?
4) The number of servers was in response to multi-hour queue times being reported by software that was later admitted to being faulty/flawed by Carbine, as well as the usual surge of new players that try a game that has just released. That period is over, and logically, so too is the need for so many servers.