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Update Notes: 7/16/2014


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#1 Raijinn

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  • Carbine Studios (Former)

Posted 15 July 2014 - 09:34 PM

Characters

Items

  • When moving a Soulbind-On-Equip item in your inventory, the "Confirm soulbind" dialog will now only appear if the item would become soulbound.
  • Items transferred to the Guild bank now properly validate uniqueness.

Classes
 
Stalker

  • Abilities
    • Shred should now deal damage as intended.

Esper 

  • Abilities
    • Visual effects should once again show up when casting "Crush"

PvP
 
General

 

  • Gear in the buyback list now counts towards the gear score when queuing up for PvP matches.

 

Arenas

 

General

 

  • The Deserter debuff now properly applies to AFK players who go AFK in an Arena.

 

Economy
 
Loot

  • Several rewards from Stormtalon's Lair, Kel Voreth, and Skullcano normal mode have been increased in item level.
  • Several rewards from Hycrest, Astrovoid, War of the Wilds, Siege of Tempest Refuge, Crimelords of Whitevale and Malgrave Trail have been increased in item level and rarity.
  • Bosses in Stormtalon's Lair, Kel Voreth and Skullcano normal mode will now drop at least 2 items, instead of 1, when defeated.
  • Reward points in Hycrest, Astrovoid, War of the Wilds, Siege of Tempest Refuge, Crimelords of Whitevale and Malgrave Trail normal mode will now drop at least 2 items, instead of 1, upon completion.
  • Dungeons and Adventures no longer have unique rewards on Bronze, Silver and Gold Medal rewards. 
  • Bronze Medal will no longer sometimes award good-quality loot. 
  • All excellent-quality and superb-quality items that were previously only available on the Silver and Gold Medals are now available from the final boss.
  • Medals now also multiply the amount of money awarded from the final encounter:
    • No Medal - 100% money reward
    • Bronze Medal - 150% money reward
    • Silver Medal - 200% money reward
    • Gold Medal - 250% money reward
  • Medal rewards now confer additional loot rolls on an instance-wide loot table. Each of these rolls has a flat bonus chance to select from the final boss's superb item list. 
  • The reward structure is now as follows:
    • No Medal: 1 roll on the final boss table
    • Bronze Medal: 1 roll on the final boss table, 1 roll on an instance-wide loot table
    • Silver Medal: 1 roll on the final boss table, 2 rolls on an instance-wide loot table
    • Gold Medal: 1 roll on the final boss table, 3 rolls on an instance-wide loot table
  • AMP Power Upgrade and Ability Tier Point Unlock are now more likely to drop in World Loot.

Twitter: @Raijinn

#2 Poobler

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Posted 15 July 2014 - 11:42 PM

YES


nice deals for nice people


#3 Doodirock

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Posted 15 July 2014 - 11:43 PM

OMG! <3



#4 Vulpixy

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Posted 15 July 2014 - 11:44 PM

tumblr_mami53FpbT1qixynyo1_500.jpg


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#5 _Kryptonite_

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Posted 15 July 2014 - 11:45 PM

The medal patch, yay?


 

"Sometimes when I'm crafting and I take a beating from the RNG gods, I go to my bedroom and pour all the clothes out of my collapsible mesh hamper and hold it between my hands. Then I crumple it with great and furious anger repeatedly. When it's had enough, I let it think that I'm finished. Then I throttle it for a good solid minute before throwing it around the bedroom. Finally, I calmly put everything back in and then count to 10. Works every time." - PChan/Carbine Studios Staff 

 


#6 Sinth

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Posted 15 July 2014 - 11:46 PM

while i was a bit disappointed last week, for not getting any updates, this week so far has been awesome! thanks a lot :D nice patches!


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#7 Whisle

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Posted 15 July 2014 - 11:46 PM

Thanks!

 

Wonder how the new lootsystem will change things...

 

When will loot "drop" for War of the Wilds? When the Giant Moodie dies?

Will Malgrave Trail still award 2 rolls on the final boss table?



#8 Mortdouleur

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Posted 15 July 2014 - 11:47 PM

So glad that the medal reward change is implemented now. I haven't even gotten to 50 and I've already had people gearing up for the "gold or gtfo" mentality.


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#9 Tmeik

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Posted 15 July 2014 - 11:48 PM

Thank u god !! <3


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#10 Oldward

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Posted 15 July 2014 - 11:50 PM

Awesome....    Fingers crossed for more completions



#11 Wulfrik

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Posted 15 July 2014 - 11:51 PM

Does anyone know if the amp drop adjustment for dungeon went live? It was slated in the bug forum to be on 7/15 patch and is classified as fixed but wasn't in patch notes so the answer seems kinda vague.


"Sleep with your limbs dangling off the edge of the bed to let the monster know you are willing"


#12 Raijinn

Raijinn
  • Carbine Studios (Former)

Posted 15 July 2014 - 11:52 PM

For what it's worth, due to the speed that this hotfix came together we don't have the localized notes just yet. They should be posted later today (EU time) tonight (PDT). 

 

Thank ya!


Twitter: @Raijinn

#13 dale0404

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Posted 15 July 2014 - 11:54 PM

So glad that the medal reward change is implemented now. I haven't even gotten to 50 and I've already had people gearing up for the "gold or gtfo" mentality.

 

Same here, in fact no where near 50 yet, only had the game a couple of days, but this "Go for Gold" mentality needed to be nerfed!  Hopefully it has been now.



#14 Doodirock

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Posted 15 July 2014 - 11:54 PM

For what it's worth, due to the speed that this hotfix came together we don't have the localized notes just yet. They should be posted later today (EU time) tonight (PDT). 

 

Thank ya!

dont care still love you



#15 Raijinn

Raijinn
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Posted 15 July 2014 - 11:54 PM

dont care still love you

<3


Twitter: @Raijinn

#16 Aelroen

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Posted 15 July 2014 - 11:56 PM

So much win!



#17 Sisky

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Posted 16 July 2014 - 12:01 AM

is it only for normal mode ? or also for veteran ? 



#18 GM DrFunk

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Posted 16 July 2014 - 12:01 AM

this is great! thanks a bunch big cheese


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#19 milkmann

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Posted 16 July 2014 - 12:01 AM

All i can say is I LOVE YOU GUYS SO MUCH NOW , 

 

P.S. No more server lag issues please .



#20 amantvoulu

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Posted 16 July 2014 - 12:03 AM

So glad that the medal reward change is implemented now. I haven't even gotten to 50 and I've already had people gearing up for the "gold or gtfo" mentality.

 

 

Same here, in fact no where near 50 yet, only had the game a couple of days, but this "Go for Gold" mentality needed to be nerfed!  Hopefully it has been now.

Not sure where people get the idea that NOT going for Gold is fine. If you're not aiming for the best, why even do vets. The changes made it a bit more user friendly but once again, gold will always be what you want in order to truly be successful.