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Update Notes - Build 6723: 6/10/2014


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#1 Virtue

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Posted 10 June 2014 - 12:50 AM

Patch Highlights
 
  • The EULA has been updated. Read it! It's awesome, as EULAs go.
  • Improved performance on AMD processors which are powering down because the game is not heavily using any single core by having the main thread of the game prefer to be scheduled on a single core.

General

  • Fixed a bug which sometimes deleted stackable items when double-right-clicking on them while the bank is open.
  • Fixed a crash in French clients when the Level Up screen appears for certain levels.
  • Fixed a Lua error that was occasionally occurring when completing a 2v2 Arena match
  • Fixed a server crash related to pathing.
  • Fixed issues with Account Friend Invites not working.
PvP
  • General
    • Improved PvP AFK detection.
    • The match timer will now appear for the defenders in Halls of the Bloodsworn.
  • Walatiki Temple
    • Fixed an issue where players were able to escape from the Walatiki Temple spawn room before the match started.
Content
  • Ellevar
    • Changed the Soldier “Taste of Their Own Medicine” mission mechanics to add a damage effect.
  • Malgrave
    • The Darkspur Karaoke quest will now botch if the player removes themselves from the holdout area or if they run out of time.
Adventures
  • War of the Wilds
    • Increased the difficulty of War of the Wilds in Veteran mode by shifting the balance between player and NPC minions slightly and allowing enemy champions to take control points somewhat more quickly. 
    • Fixed a bug that caused AI Champion deaths in War of the Wilds to count toward player kill to death ratio when no players were involved in the champion's death. 
    • War of the Wilds now requires completion of Commander Breza or Colonel Rakar's strategic objectives before it will award a group gold or silver medal. One objective must be completed for a silver medal while both must be completed for a gold medal.
Dungeons
  • Ruins of Kel Voreth
    • Into the Flames can now be turned in to Toric Antevian inside the Ruins of Kel Voreth dungeon.
Economy
  • Tradeskills
    • Due to Architect crafted items being a little too profitable, we adjusted the sell prices of Decor items and FABkits and adjusted the required materials for some blueprints.
 
User Interface
  • Fixed an issue with the quest tracker not displaying when first starting the client with only one zone story tracked quest.
  • Fixed an issue with Account Services not loading if you switch back to Character Selection.
  • Fixed an issue where the minimap and zone map would not refresh quest numbers when the “track quests by distance” option changed.
  • Removed zone filtering on Zone and Regional quests in the Quest Tracker.
  • The Quest Tracker now properly resizes entries so they do not overlap.
  • Nameplates are no longer followed with "(unité)" in the French client. Players can once again be invited by using the right click menu from player nameplates.
  • The Account Services screen won't show up until you create at least one character.
 
API Changes
  • Fixed an issue where some Lua MarketplaceLib functions could cause a crash in certain cases.

Geoff Virtue
Senior Producer

Twitter: @WildStar - Support - Server Status


#2 Adminatron

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Posted 10 June 2014 - 12:52 AM

first


<3 lets see if your bot fix works


Kadimir Warrior Dominion (Pergo)
come get wakaliki freaki at Wakaliki Village


#3 Novastar

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Posted 10 June 2014 - 12:53 AM

*
POPULAR

  • Tradeskills
    • Due to Architect crafted items being a little too profitable, we adjusted the sell prices of Decor items and FABkits and adjusted the required materials for some blueprints.
 

 

What? Nooooooooooooooooooooo *Vader scream*

its not like we needed the nerf, we get NO Schematic drops in game carbine!


With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably


#4 Fundertaker

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Posted 10 June 2014 - 12:54 AM

aw architect gimp =*[


REST IN ~PIZZA~

Fundertaker - Pago


#5 Naecabon

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Posted 10 June 2014 - 12:54 AM

Still no fix to Adventus Armorsmith crafting? =/


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nepenthium.shivtr.com


#6 Gribbstar

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Posted 10 June 2014 - 12:54 AM

Deathbringer Kala quest fix, pretty please? :)



#7 MrJib

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Posted 10 June 2014 - 12:55 AM

Happy the quest tracker got fixes.  Thanks



#8 Achuah

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Posted 10 June 2014 - 12:55 AM

No fix for "Enemy at the gates" 

 

No fix for missing nameplates.

 

Only good thing for me is AMD Processor performance fix (which for me havn't been an issue)


Characters - 50 Warrior - 50 Medic 

Realm: Zhur (PvP)

Faction: Dominion


#9 DJPenguin

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Posted 10 June 2014 - 12:55 AM

PvP
  • General
    • Improved PvP AFK detection.

Thanks


DJPenguin Aurin Spellslinger Pergo Server

I AM your Glorious Leader

Philadelphia is a PvP Server


#10 Pweeta

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Posted 10 June 2014 - 12:55 AM

Deathbringer Kala quest fix, pretty please? :)

 

 

This.... Seriously. Like a week ago



#11 Sweetdeals

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Posted 10 June 2014 - 12:55 AM

- No Stormtalon Fix

- No Adventure Bugfixes

 

Good by Raiding in this ID.


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Techpionier - DPS

http://www.insanity-gilde.de


#12 Leuchtrakete

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Posted 10 June 2014 - 12:55 AM

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POPULAR

 

Economy
  • Tradeskills
    • Due to Architect crafted items being a little too profitable, we adjusted the sell prices of Decor items and FABkits and adjusted the required materials for some blueprints.
 

I am aware that this was bound to happen at some place but since there are so many things wrong with the architect profession (Coordinate crafting system super-buggy, schematics still not even ingame, catalysators not working correctly etc...) I'll take it with a BIG grain of salt that you decide to "fix" the only thing that makes the architect stand out in a positive way before even fixing one(!) of numerous issues that keeps them in a bad place.



#13 gz1987

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Posted 10 June 2014 - 12:56 AM

Improved performance on AMD processors which are powering down because the game is not heavily using any single core by having the main thread of the game prefer to be scheduled on a single core.

 

YES!



#14 Achuah

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Posted 10 June 2014 - 12:56 AM

I am aware that this was bound to happen at some place but since there are so many things wrong with the architect profession (Coordinate crafting system super-buggy, schematics still not even ingame, catalysators not working correctly etc...) I'll take it with a BIG grain of salt that you decide to "fix" the only thing that makes the architect stand out in a positive way before even fixing one(!) of numerous issues that keeps them in a bad place.

 

Remember this is a hotfix, not a "patch"


Characters - 50 Warrior - 50 Medic 

Realm: Zhur (PvP)

Faction: Dominion


#15 Vexray

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Posted 10 June 2014 - 12:56 AM

Well lets hope the afk thing helps out with bot detection in pvp =(



#16 Nexxa

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Posted 10 June 2014 - 12:56 AM

*
POPULAR

 

  • Tradeskills
    • Due to Architect crafted items being a little too profitable, we adjusted the sell prices of Decor items and FABkits and adjusted the required materials for some blueprints.
 

 

What? Nooooooooooooooooooooo *Vader scream*

its not like we needed the nerf, we get NO Schematic drops in game carbine!

 

 

Also let's not forget the fact we rely on three different gathering skills. That 'too profitable' was our just reward for the bother we go through actually progressing our craft. Smooth move, Carbine. =/

Would it kill you to wait to gut us until we have our frikkin schematics so we don't feel entirely like the whipping boys and girls of the tradeskillers?



#17 Areo

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Posted 10 June 2014 - 12:57 AM

still no architect missing schematics fix then  :(, boo on the price fix 



#18 Cornpuff

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Posted 10 June 2014 - 12:57 AM

you guys are focusing on the wrong fixes...



#19 spacehorse

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Posted 10 June 2014 - 12:57 AM

Still no Harbringer Sveltla fix?  Wtf this is major quest that has been broken since launch.



#20 Areo

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Posted 10 June 2014 - 12:57 AM

still no architect missing schematics fix then  :(, boo on the price fix