with the launch approaching i thought it´d be a good idea to make a performance test with a RAID group. Raid vs Stemdragon was the result.
Purpose: check the level of WS engine optimization under load (full usage of popular addons) and high res graphic settings.
It was performed on this machine
its a firstname.lastname@example.org ivy, 12 logical units, on rampager extreme black ed, quad chan 32gb, 2x780ti gtx sc in SLI
WS runs on raid0 on 2xsamsung 840pro
resolution 2560x1440 fxaa5
nvidia drivers: .81 beta
w7 core parking: off
all w7 unnecessary services: off
ingame settings: end of vid
wildstar64.exe @ DSCP 63 (ie <15ms latency to frankfurt)
f-prot(antivir) WS thread/dir exclusion.
The FPS counter is active (bottom right).
Performance improved a lot during the last weeks over open beta and ops week. although the raid was below 60fps it plays actually very smooth. however for lag free access on all types of hardware further thread tweaking will be necessary. the process mon shows still a quite uneven cpu load distribution. gpu sli load distribution is very good since the .81 release.
i added some comments to the stemdragon in the video description.
three additional remarks/issues:
- a cosmetic issue: around min 11:40 you can see that the grass animation is not fluid yet.
- spawning the Stemdragon mirror adds is a cool idea, but will look somewhat terrible, or lets say ´videogamey´ if they clip through each other.
- combined raid battle sound features nearly only high/mid freq effects which can sound dull after a while. check your impression at this loc (at least listening to it on AKG K 701 studio headpohones without EQ modification). Stemdragon lacks whatsoever notable attack sounds underlining its physical presence and impact in the world.
//ps sorry having messed up with a sound transition, its already very late here in Germany.
State of Play: OPS Week Raid Performance test
update using WS64 v 6714 the 6/7/2014. details see last post or vid description.
State of Play: Release Week Raid Performance test vs Stemdragon
// edit 3
update using ws64 v 6745 and nforce 340.43 beta