Why are you guys keep buffing the dungeons? Isnt it good/hard enough as it is? It seems to be getting harder and harder to complete even with better gear or overgeared.
Im with the party that able to complete all adventure gold run except malgrave(silver)
Veteran STL (Spent around 6 hour today)
Overseer Drift Catcher (Mini boss)
Do we need to complete all optional to get silver medal? Esper having really hard time during shield+ lightning phase.
We was kind of lack of dps for that. Whats the gearscore we need to be actually down it?
Did you guys placed more lightning strike after "adds" died?
Normally we wont have any issue going back to the boss, but today it seems just too much :/.
It used to be alot better.
The big telegraph after the knockback is too fast/small. There is many time we land on big telegraph straight away and the new breakout gameplay is too slow. We had to use cc breaker instead.
Unable to breakout from Bosun "Hookshot and Shred" by holding key(too slow)
lifesinger pack (spelling/name)
- white dmg is too high.
over buffed. We had a party of overgeared/better geared party and failing it like no tommorow.
Im not sure is the dungeon is getting more and more gear based?
How are the gear supposed to be progressed?
From what I know,
We need gear from normal SotS and quest gear. -- > Vet SotR and WotW --> Vet Crimelord (spam)--> Vet Malgrave --> Vet SotR (silver/gold) --> Vet WotW(silver/gold) --> vet Crimelord(silver/gold) --> Vet Malgrave (silver/gold) --> Vet STL --> Vet SC --> Vet SotS --> Vet STL (silver/gold) till Vet SotS (silver/gold) --> GA
IMO, learning curve from Vet adventure to Vet dungeon spike too high. ( or gear level curve) And you guys are still increasing the difficulty of the dungeon.