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Game Update Notes - 11/19/2014


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#1 CRB_Sunshine

CRB_Sunshine

    Community Manager

  • Carbine Studios Staff

Posted 18 November 2014 - 02:17 PM

Hey Folks! Here's the update notes for this patch.

 

We understand this was a long downtime for the following fixes. Please be aware that the length of downtime was a result of NCSOFT Account Maintenance and other background work that needed to be completed at the same time. We sincerely apologise for the length of the downtime, but this should be a fairly unique instance.

 

Please put all feedback in this thread. Thanks!

 

 

General

  • Fixed a server crash that was being triggered by a PvP map.

Classes

  • Esper

    • AMPs

      • Defensive Maneuvers

        • This now correctly reduces damage taken.

Content

  • Arkship

    • The exit terminals for Northern Wilds, Everstar Grove, Crimson Isle, and Levian Bay are now operational for players who could get into an unusual state of being stuck in the Arkship Hanger after their Arkship quests were completed.

Raids

  • Datascape

    • Volatility Lattice

      • First sweep of Omega Laser no longer covers the entire platform.

Paths

  • Scientist

    • The buff 'Enhanced Augmented Capabilities' no longer affects friendly units or other players.

User Interface

  • We have fixed an issue that was causing a strange flickering of buffs if players changed a spell on the LAS, while mounted.

  • Chat line fade out should now behave more consistently.

  • Chat line fade out can now be enabled/disabled with the mouse off fade configuration option‚Äč.

  • Apollo API

    • New event ICCommReceiveThrottled will fire when the players client is receiving too much data from the server via third party LUA addons. This event has two string parameters that are passed in, the name of the channel on which the message was not received, and the name of the sender who was attempting to send a message. For additional information please see this post written by the Script team to add-on creators.

Creatures

  • Adjusted the World Loot drop rates for level 49-50 creatures. This will slightly reduce the drop rate of epic Imbuements while increasing the chance to get higher item level green and blue quality random gear.