Jump to content


Photo

The Nexus Report - Nerfing the attunement

plebs casual soooo hardcore

  • This topic is locked This topic is locked
1075 replies to this topic

#1 Baelix

Baelix
  • Members

Posted 12 August 2014 - 11:29 AM

*
POPULAR

Preface: Sure, I'm a tryhard. I'm a hardcore fanboy. I'm an idiot. I'm a masochist. etc. etc.

 

After watching the nexus report today, I'm completely and utterly disheartened.

The one part of this game that made me love it so much was the difficulty.

 

Without a doubt, this is one of the hardest MMO's I've played to date (10 years in MMO experience).

During the nexus report, a single statement about the current state of the attunement process left me speechless...

 

 

"We are dropping the timers so that players now only have to complete Bronze medals in order to satisfy that portion of the attunement."

 

 

What does this mean for the rest of us?

Those of us that put countless hours into bugged out Vet Dungeon bosses to acquire Silver medals.

Bragging rights?

 

 

And what does it mean for the future?

To be honest, it's not hard to see how any Jim, John, Joe, or Jane are going to finish the attunement, now.

Bronze medals are a joke - if you can complete a dungeon, you have the capability to earn a bronze medal: all you need to do is click on shiny items.

This means that groups can spend entire nights, in 1 instance of a Vet Dungeon, completing the attunement requirement.

 

How does this prepare those who aren't yet attuned for raids?

How could making the attunement process easier possibly make those who aren't attuned MORE prepared for raid?

Now, instead of having a very small portion of skilled players who are attuned, we're going to have a massive entity of players who are attuned, and completely clueless.

What step of the attunement you were on was easily the best way for guilds to quickly weed out those who were not up to par during the recruitment process - now any Joe Schmoe can be attuned.

 

What happens when the raids are "too hard"? Do we nerf them too?

GA is difficult. Not the most difficult raid I've ever done, but it requires a serious effort, skill, effective communication, and doing your homework on the boss fights before hand.

So what happens when Joe Schmoe, who now thinks he is entitled to whatever the *cupcake* he wants out of the game, starts the QQ campaign that is "The raids are too hard! Nerf them! Nerf them!".

What do we do then, Carbine? If we're going based off of a track record, it looks like we'll be expecting a nerf to that content as well.

 

 

Of course, I realize that any MMO needs casual players in order to keep it afloat - at the end of the day, this is a business, and a business needs to make revenue/profits in order to keep itself alive.

However, there is a fine line between "Content X is too hard for me to complete" and "I am too lazy/non-committal/entitled/unskilled to complete content X".

 

There has been, and will continue to be, plenty of content for the causal players of the Wildstar universe - which, granted, a large portion of is currently bugged.

But rather than nerfing the content that your "hardcore" crowd enjoyed, why not just fix the content that is currently bugged for the casual members?

Or, simply create a whole new branch of content altogether for the casual crowd, and leave the raids/attunements/etc. completely alone?

 

TL;DR And so it begins - the dumbing down of content to cater to the casual player.

 

 

Edit: Guys, there is one simple question that I have as a direct result of this change. This is my largest concern with this attunement change -

 

If all people have to do is complain that something is too hard to see it nerfed - what's going to happen to the raid content when those players, who couldn't finish attunement until this nerf, hit the wall in GA? Will content be nerfed then?


<Drow> - 6/6 GA - Exile on Entity

www.drow.org

Aurin - Esper - Scientist


#2 Mahanaxar

Mahanaxar
  • Members
  • LocationOCMD

Posted 12 August 2014 - 11:33 AM

*
POPULAR

They're getting rid of a timer without nerfing the actual content. That's why I'm ok with this change. Raids aren't being dumbed down since those aren't timed anyway. People will still bash themselves against the spiky brick wall that is GA, there will just be a lot more people. If they can't hang with that hardcore content then they'll stop running it. How is that different than stopping at the silvers? At least now people think they have a chance. ;)

 

My only concern is when this actually happens.


Mahanaxar the Mohawked Mordesh Medic

Officer of <Darkhand> (Pago-PvP) - http://www.the-darkhand.com

Check out my WildStar Parody Song Videos, follow me @MahanaxStar, and/or subscribe to YouTube.com/MahanaxStar


#3 Vicwolf

Vicwolf
  • Members

Posted 12 August 2014 - 11:35 AM

*
POPULAR

While I can appreciate the silver requirement; bronze is more in line with what you would actually expect from a raid. You are not on a timer in a raid and learning the fights as you get in there is an essential part of the experience which is necessarily absent from doing silver/gold runs in dungeons.

 

In short, bronze runs are more like raids than silver runs.



#4 Mysery

Mysery
  • Guests

Posted 12 August 2014 - 11:37 AM

I'm ok without the timers. If this tones down the QQ then let it happen.


R.I.P. Evindra 2014-2014 Death by Cougar attack. Never forget.

 

 


#5 Baelix

Baelix
  • Members

Posted 12 August 2014 - 11:37 AM

They're getting rid of a timer without nerfing the actual content. That's why I'm ok with this change. Raids aren't being dumbed down since those aren't timed anyway. People will still bash themselves against the spiky brick wall that is GA, there will just be a lot more people. If they can't hang with that hardcore content then they'll stop running it. How is that different than stopping at the silvers? At least now people think they have a chance. ;)

 

My only concern is when this actually happens.

 

That's a good point, definitely valid. But my problem is the fact that attunements have always been that kind of "Right of passage", you know?

You spent time, effort, long hours, studying, etc. to get that attunement done. But with it nerfed, it doesn't mean anything.

 

And yes, guilds will still hit the brick wall of GA's trash with a loud "THUD!" - but what happens when the QQ starts up about how hard GA is?

They QQ'd about the attunement being hard -> attunement was nerfed.

I think it's logical to follow the same pattern later on down the road.


Edited by BusterCasey, 12 August 2014 - 11:38 AM.
Language

<Drow> - 6/6 GA - Exile on Entity

www.drow.org

Aurin - Esper - Scientist


#6 Mahanaxar

Mahanaxar
  • Members
  • LocationOCMD

Posted 12 August 2014 - 11:37 AM

While I can appreciate the silver requirement; bronze is more in line with what you would actually expect from a raid. You are not on a timer in a raid and learning the fights as you get in there is an essential part of the experience which is necessarily absent from doing silver/gold runs in dungeons.

 

In short, bronze runs are more like raids than silver runs.

 

Maybe they should increase the chance to get epics (moreso than they already did) for Silver and Gold Dungeons to compensate.


Mahanaxar the Mohawked Mordesh Medic

Officer of <Darkhand> (Pago-PvP) - http://www.the-darkhand.com

Check out my WildStar Parody Song Videos, follow me @MahanaxStar, and/or subscribe to YouTube.com/MahanaxStar


#7 Baelix

Baelix
  • Members

Posted 12 August 2014 - 11:38 AM

While I can appreciate the silver requirement; bronze is more in line with what you would actually expect from a raid. You are not on a timer in a raid and learning the fights as you get in there is an essential part of the experience which is necessarily absent from doing silver/gold runs in dungeons.

 

In short, bronze runs are more like raids than silver runs.

 

That's not true at all. 

The GA fights are 100% on timers - they're called "Enrage".

 

X-89's timer: Kill the boss before all the platforms are gone, or you wipe.

Kuralak's Timer: Kill the boss before her 5th rotation through the egg phases, or you wipe.

Phage Maw's Timer: Kill him before he goes up into the air a 3rd time, or wipe.

Prototypes' Timer: 11 minutes before the bosses beat the living shit out of you and you wipe.

 

...need I continue?


<Drow> - 6/6 GA - Exile on Entity

www.drow.org

Aurin - Esper - Scientist


#8 L8knight

L8knight
  • Members
  • LocationUSA

Posted 12 August 2014 - 11:38 AM

I don't agree.  What that means is the game can retain a larger portion of the community without removing what is still difficult content.  Raids don't have timers, so why does attunement need them?  I applaud this latest Nexus Report, I think it backs up the "Devs are Listening" and hopefully will make the majority of those vocal complainers happy :)


So Many Games, So Little Time...

Wildstar Powered By: Intel i7 4790K 4GHz, MSI Z97 Gaming 7 Motherboard, 16GB Corsair Vengeance PC-2400 RAM, Dual Sapphire TRI-X OC R9 290X in Crossfire streaming to 3x24" LED Monitors in 5760x1080 Baby!


#9 Mahanaxar

Mahanaxar
  • Members
  • LocationOCMD

Posted 12 August 2014 - 11:38 AM

*
POPULAR

That's not true at all. 

The GA fights are 100% on timers - they're called "Enrage".

 

X-89's timer: Kill the boss before all the platforms are gone, or you wipe.

Kuralak's Timer: Kill the boss before her 5th rotation through the egg phases, or you wipe.

Phage Maw's Timer: Kill him before he goes up into the air a 3rd time, or wipe.

Prototypes' Timer: 11 minutes before the bosses beat the living shit out of you and you wipe.

 

...need I continue?

 

The FIGHTS are on timers, not the entire instance. That's the key difference. Enrage timers are nothing new.


Mahanaxar the Mohawked Mordesh Medic

Officer of <Darkhand> (Pago-PvP) - http://www.the-darkhand.com

Check out my WildStar Parody Song Videos, follow me @MahanaxStar, and/or subscribe to YouTube.com/MahanaxStar


#10 BroFistForLife

BroFistForLife
  • Members

Posted 12 August 2014 - 11:39 AM

I see the silver requirement as a retard check - Now we will have retards (more retards) in the raids.

 

Next they are gonna nerf the imbument on the legacy weapons to silver dungeons, I'm sure.

 

So much for wanting a HARD MMO.


Healslinger 6/6 GA 8/9 DS40 - 9/9 DS20

Medic healer 6/6 GA 4/9 DS

Engineer DPS 6/6 GA


#11 Vitala

Vitala
  • Members

Posted 12 August 2014 - 11:41 AM

Casuals are ruining the game... They whined about the attunement and they got it. I really belive there will be a plenty of topics like "NERF KURALAK WTF CANT KILL TOO MANY EGGZZZ" in future. It is the first call. So the game wont be better than WoW after all nerfs. Please keep casuals away from raid content, just separate casual and hardcore content. I still have hopes this wont happen but I doubt it


Nyashka@Ascendancy, Aurin Esper

#12 Krakanu

Krakanu
  • Members

Posted 12 August 2014 - 11:41 AM

*
POPULAR

Yea, it was so difficult to climb the wall in STL to beat the timer, hiding in the corner for Slavemaster Drokk to glitch the bots, and to glitch out two bosses in Skullcano for silver.  Not to mention all the crazy stuff you can do in SSM to speed it up.  Now that most of this stuff has been fixed, its most likely harder to do the dungeons now than it was back when you did them...



#13 JetpackNinja

JetpackNinja
  • Members

Posted 12 August 2014 - 11:41 AM

Yes, the content is still hard. Although, I do sort of wish they'd found more of a middle ground--for instance, someone had floated the idea of having to complete them with a certain number of 'lives' for instance.


Iova - Spellslinger - Evindra

SCORN site ---- RECRUIT


#14 Krakanu

Krakanu
  • Members

Posted 12 August 2014 - 11:42 AM

*
POPULAR

That's not true at all. 

The GA fights are 100% on timers - they're called "Enrage".

 

X-89's timer: Kill the boss before all the platforms are gone, or you wipe.

Kuralak's Timer: Kill the boss before her 5th rotation through the egg phases, or you wipe.

Phage Maw's Timer: Kill him before he goes up into the air a 3rd time, or wipe.

Prototypes' Timer: 11 minutes before the bosses beat the living shit out of you and you wipe.

 

...need I continue?

 

Kill Stormtalon in ~3 minutes or he wipes you.  This stuff is present in dungeons regardless of the silver timer.



#15 Dead2soon

Dead2soon
  • Members

Posted 12 August 2014 - 11:42 AM

Raiders are crying that their numbers are dwindling yet only log in to raid and don't really help new people attune (not all raiders of coarse).

 

Knowing how to skip and exploit content in dungeons doesn't really demonstate that people are ready for raiding.

 

Not exactly sure why this is a problem.



#16 Mokiki

Mokiki
  • Members

Posted 12 August 2014 - 11:43 AM

I can see your point OP and I myself was a little bit disappointed hearing that silver medal won't be required anymore. Because I think people were complaining about other parts of the attunement process. So I'm a bit confused why this one was targeted.

 

I could have seen them enabling that you can do the attunement steps out of order like some people wished for. Or reducing the reputation grind etc.

 

All in all this change doesn't make me go "OMG CASUALS ARE RUINING THE GAME" because like already mentioned the content isn't being nerfd, it is made more accessible.



#17 boni

boni
  • Members

Posted 12 August 2014 - 11:43 AM

They're getting rid of a timer without nerfing the actual content. If you like this kind of difficulty (TIMERS), go to a casino. At best, they could just increase the timers.



#18 Angrynixon

Angrynixon
  • Members

Posted 12 August 2014 - 11:43 AM

That's not true at all. 

The GA fights are 100% on timers - they're called "Enrage".

 

X-89's timer: Kill the boss before all the platforms are gone, or you wipe.

Kuralak's Timer: Kill the boss before her 5th rotation through the egg phases, or you wipe.

Phage Maw's Timer: Kill him before he goes up into the air a 3rd time, or wipe.

Prototypes' Timer: 11 minutes before the bosses beat the living shit out of you and you wipe.

 

...need I continue?

 

Nevermind a few people already said it.



#19 Sixsin

Sixsin
  • Guests

Posted 12 August 2014 - 11:44 AM

They have stood by their guns and not nerfed CONTENT, amid tons of screams to do so. Removing the timer is a good step I think. There will still be an elite brotherhood of sorts. It just now shifts to those that cleared GA instead of those that have zoned in.

 

I agree that CONTENT should not be dumbed down to more casual players, but changes like this are good for the over all health of the game and is a shot in the arm for the pool of raiders.


like a bullet through a flock of doves


#20 boni

boni
  • Members

Posted 12 August 2014 - 11:46 AM

Maybe they should increase the chance to get epics (moreso than they already did) for Silver and Gold Dungeons to compensate.


This. Or they could fix veterans (massive skipping in SSM, skip boss mechanics) and/or increase timer.

The only difficulty related to silver dungeons nowadays is that there are too many random factors and too many skipping mechanisms. It is not difficulty at all. It's just random casino.





Also tagged with one or more of these keywords: plebs, casual, soooo hardcore