Preface: Sure, I'm a tryhard. I'm a hardcore fanboy. I'm an idiot. I'm a masochist. etc. etc.
After watching the nexus report today, I'm completely and utterly disheartened.
The one part of this game that made me love it so much was the difficulty.
Without a doubt, this is one of the hardest MMO's I've played to date (10 years in MMO experience).
During the nexus report, a single statement about the current state of the attunement process left me speechless...
"We are dropping the timers so that players now only have to complete Bronze medals in order to satisfy that portion of the attunement."
What does this mean for the rest of us?
Those of us that put countless hours into bugged out Vet Dungeon bosses to acquire Silver medals.
And what does it mean for the future?
To be honest, it's not hard to see how any Jim, John, Joe, or Jane are going to finish the attunement, now.
Bronze medals are a joke - if you can complete a dungeon, you have the capability to earn a bronze medal: all you need to do is click on shiny items.
This means that groups can spend entire nights, in 1 instance of a Vet Dungeon, completing the attunement requirement.
How does this prepare those who aren't yet attuned for raids?
How could making the attunement process easier possibly make those who aren't attuned MORE prepared for raid?
Now, instead of having a very small portion of skilled players who are attuned, we're going to have a massive entity of players who are attuned, and completely clueless.
What step of the attunement you were on was easily the best way for guilds to quickly weed out those who were not up to par during the recruitment process - now any Joe Schmoe can be attuned.
What happens when the raids are "too hard"? Do we nerf them too?
GA is difficult. Not the most difficult raid I've ever done, but it requires a serious effort, skill, effective communication, and doing your homework on the boss fights before hand.
So what happens when Joe Schmoe, who now thinks he is entitled to whatever the *cupcake* he wants out of the game, starts the QQ campaign that is "The raids are too hard! Nerf them! Nerf them!".
What do we do then, Carbine? If we're going based off of a track record, it looks like we'll be expecting a nerf to that content as well.
Of course, I realize that any MMO needs casual players in order to keep it afloat - at the end of the day, this is a business, and a business needs to make revenue/profits in order to keep itself alive.
However, there is a fine line between "Content X is too hard for me to complete" and "I am too lazy/non-committal/entitled/unskilled to complete content X".
There has been, and will continue to be, plenty of content for the causal players of the Wildstar universe - which, granted, a large portion of is currently bugged.
But rather than nerfing the content that your "hardcore" crowd enjoyed, why not just fix the content that is currently bugged for the casual members?
Or, simply create a whole new branch of content altogether for the casual crowd, and leave the raids/attunements/etc. completely alone?
TL;DR And so it begins - the dumbing down of content to cater to the casual player.
Edit: Guys, there is one simple question that I have as a direct result of this change. This is my largest concern with this attunement change -
If all people have to do is complain that something is too hard to see it nerfed - what's going to happen to the raid content when those players, who couldn't finish attunement until this nerf, hit the wall in GA? Will content be nerfed then?