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PvP » Feedback: New PvP Rune Sets! (0) Moja

Moja
  • Carbine Studios Staff

Today, 05:02 PM

Since Stalwart seems to be the remaining point of contention, we've removed the Interrupt Armor interaction and further reduced the bonuses. It now has the following bonuses:

 

1) 10% CC Resilience

2) 15% CC Resilience

3) 20% CC Resilience. Reduce the base cooldown of Class CC Break Abilities by 8%.

 

This generally translates to a 1-3 second cooldown reduction on Class CC Break Abilities. This bonus also applies to tiers of abilities that break full or partial CCs, such as Root/Snare breaks. However, this bonus does not affect Gadgets, AMPs, etc. that involve CC breaks.

 

Thanks again for your feedback, and looking forward to see you guys test them out on PTR!

Bug Reports » Cant even make what i want in housing due to bugs... (0) GoldenJabbit

GoldenJabbit

    Tester

  • Carbine Studios Staff

Today, 03:48 PM

Thanks for the report, QA will look into this ASAP.

Question, is this happening to specific pieces? or at random? is it happening to any particular Decor? Building block? Does it happen ALL the time or on weekends/Weekdays  at a specific time? Any information will help us figure out what's going on

General Discussion » Wildstar Situation? (0) ThaCheez

ThaCheez

    Community and Creative Content Manager

  • Carbine Studios Staff

Today, 03:45 PM

Appreciate the words of support everyone!  Carbine is working on some great stuff to deliver on our promise of an even more fun and less grindy WildStar.  The best thing anyone can do is always, play and tell your friends about us!  Whether they have played WildStar before or not, the 10 Day Free Trial is ready to be used.  Word of mouth is the best and most trusted ways to get someone into the game, so start using those mouths!......

 

ummm ya, tell your friends!  :D

Tony Rey

Community & Creative Content Manager

Dem Tweets

General Discussion » Mondays (ew) Episode 1: Shiphands! (0) Caydiem

Caydiem
  • Carbine Studios Staff

Today, 03:34 PM

Can we get one shiphand, just one, that's actually slightly hard on veteran? Or another difficulty level after veteran?

 

We may not lean in the direction of different shiphands having different difficulties on veteran, but harder experiences in shiphand and shiphand-like instances is definitely an ongoing discussion. Sorry I don't have anything more concrete for ya right now.

General Discussion » Mondays (ew) Episode 1: Shiphands! (0) Caydiem

Caydiem
  • Carbine Studios Staff

Today, 12:30 PM

*peeks in* Oh hey, one of my favorite subjects!

 

So let's talk shiphands and story briefly. We have an avenue of casual instances for people to hook into the main storylines with our World Story instances. Shiphand story focus tends to be on secondary story that helps fill out our understanding of the galaxy. For example, after playing the Gauntlet, you now have a better understanding of one of the Darkspur Cartel's enterprises. This line helps differentiate between major moments that move the primary story forward and timeless, replayable experiences rooted in the lore.

 

I got new shiphand ideas for miles, so we don't have a shortage of new ones we want to make. It's just a matter of juggling time and resources with other things. They're faster to develop than certain other types of instanced content, but it's still time we have to dedicate and there are only so many folks to work on 'em along with everything else on tap. :)

 

So many shiphand ideas guys you don't even know

Classes and Combat » Any plans to add a new class? (0) Meerkat

Meerkat
  • Carbine Studios Staff

Today, 11:12 AM

I'd like to see a scythe class. Maybe it could be a mix of melee/ranged, something like a dot class even.

Sounds a lot like the Valewalker from DAoC. 

Steven Engle - Lead Combat Designer - Carbine Studios

PTR Bug Reports » Prospector Plot (0) GoldenJabbit

GoldenJabbit

    Tester

  • Carbine Studios Staff

Today, 10:22 AM

Well...Thats...Fun, Thanks for the report QA will look into it ASAP.

PTR Bug Reports » Strain Corrupted Jabbit Pet Bug (0) GoldenJabbit

GoldenJabbit

    Tester

  • Carbine Studios Staff

Today, 10:16 AM

Thanks for posting Cookie Dragon,  QA will look into this ASAP

PTR Bug Reports » Housing Item Bugs. (0) GoldenJabbit

GoldenJabbit

    Tester

  • Carbine Studios Staff

Today, 10:13 AM

Hey guys thanks for reporting, QA will look into these ASAP

PTR General Discussion » Initialization Core Y-83 was an interesting quest line (0) CRB_Aych

CRB_Aych
  • Carbine Studios Staff

Today, 10:03 AM

I'm glad you enjoyed the questline! I made the Corrupted Access Guardian and am glad to hear that this movement-based fight kept you entertained :). The Data Packet grapply hook was updated recently (you'll see in the next patch) so it uses a telegraph instead, so no more point and click there! There is a little trick for dealing with Access Denied that allows you to keep up your deeps, too. Thanks again for the feedback, as always.

Heather Conover - Game Designer - @CRB_Aych

PTR Bug Reports » Yet another case of the Caretaker making very sure I know what to do in Star-Comm Basin (0) CRB_Aych

CRB_Aych
  • Carbine Studios Staff

Today, 09:56 AM

We'll look into this and make sure the Caretaker stops pestering you :)

Heather Conover - Game Designer - @CRB_Aych

PTR Bug Reports » Compromised Freebot Heads still have their Explosion Red telegraph even when kicked away (0) GoldenJabbit

GoldenJabbit

    Tester

  • Carbine Studios Staff

Today, 09:08 AM

Thank you for your report, This is a known issue.

Addons » Looking for more info on AbilityBook functions (0) Bartleby

Bartleby

    Developer

  • Carbine Studios Staff

Today, 08:47 AM

The AbilityBook library has a lot to it, but here's some quick and dirty descriptions and parameters.  I'd highly recommend digging into the AbilityAMPs and Abilities addons to get a better idea of how they're used.

GetEldanAugmentationData(idSpec): This function will get you a table with information on the AMPs available to the character.  You need to pass in the number of the spec that you're editing, which you can get from AbilityBook.GetCurrentSpec().

UpdateEldanAugmentationSpec(idAmp): This will set an amp in the current spec.  Note: This will not commit the change!  The information is cached until RequestActionSetChanges is called.  

 

Speaking of...

RequestActionSetChanges(arSpellIds): This will commit changes to the current spec's AMPs and abilities.  It takes in an array of spell ids for each spell in the LAS, in order.  If a slot is blank, the id should be 0.

 

RespecEldanAugmentations(eRespecType, nId): This is used to reset anything from a single AMP to everything in the player's current spec.  eRespecType comes from the AbilityBook.CodeEnumAMPRespecType enum.  If you're respecing a category of AMPs, then nId is the category's id.  If you're doing a single AMP, then the AMP's id is used.  If no information is passed in, then this will attempt to do a full reset of the player's AMPs.

 

GetEldanAugmentationRespecCost(eRespecType, nId): This will return the number of credits (in copper) that the player needs to pay for a respec.  The parameters work exactly like RespecEldanAugmentations.  It's worth noting that cached AMPs that haven't been committed cost nothing to reset.

 

GetAvailablePower(): This is important since it gets the amount of unused AMP power the character has.  This value does take cached changes into account.

 

I think that should be enough to get you started.  Again, I highly recommend checking out the AbilityAMPs and Abilities addons to see how all of it works together.  I hope this helps!

Allgemeine Diskussionen » Gästepässe, 10 Tage Trial und Charakterübertragung! (0) Bronn

Bronn

    German Community Manager

  • Carbine Studios Staff

Today, 03:02 AM

Nein, leider ist eine Übertragung von Charakteren auf andere Accounts nicht möglich.

Jan "Bronn" Sterl
German Community Manager
 
Twitter: @CRB_Bronn - Support - Verhaltensregeln

Allgemeine Diskussionen » Gästepässe, 10 Tage Trial und Charakterübertragung! (0) Bronn

Bronn

    German Community Manager

  • Carbine Studios Staff

Today, 01:42 AM

Hallo Malte,

 

die 10 Tage Trial ersetzt das Gästepass-System. Man kann sie darum leider nicht kombinieren. Deine Freundin kann also einfach auf diese Seite gehen, ein Benutzerkonto anlegen und loslegen.

Jan "Bronn" Sterl
German Community Manager
 
Twitter: @CRB_Bronn - Support - Verhaltensregeln

Player Help » "Cannot connect to NCsoft login services" (0) Pyaray

Pyaray
  • Carbine Studios Staff

Yesterday, 02:38 PM

Well, that's definitely your problem.

 

Try doing a TraceRoute, that should help identify where the blockage is.

 

WikiHow on doing a TraceRoute:

http://www.wikihow.com/Traceroute

Player Help » "Cannot connect to NCsoft login services" (0) Pyaray

Pyaray
  • Carbine Studios Staff

Yesterday, 01:55 PM

I just tested logging in to both regions, the services are up.

 

 

In the upper right corner of the login screen, 2 different addresses are listed.  See if you can ping both of them.

 

If you don't know how to do a ping test, here's a wikihow article:

http://www.wikihow.c...g-an-IP-Address

Audio and Visuals » Tempest Refuge (0) Elleon

Elleon
  • Carbine Studios Staff

28 March 2015 - 11:13 PM

Hey Olivar, can you be a little more descriptive on how they are broken?  Are they playing at all?  Are you experiencing stuttering or hearing anything out of the ordinary?  

Be Excellent to Each Other!

Audio and Visuals » Equivar sound like they're falling down stairs (0) Elleon

Elleon
  • Carbine Studios Staff

28 March 2015 - 11:10 PM

Thanks for the feedback SnowFox102!  

I'll be happy to pass along your thoughts/opinion on the Equivar mount to the rest of the team.  We all have our favorites...  gotta be honest, mine?  Hoverboard for sure.  Though, hoverbikes are a close second.  

Be Excellent to Each Other!

Warplots » Looking for Active Domi PvP guild to Start Warplots. (0) CRB_Sunshine

CRB_Sunshine

    Community Manager

  • Carbine Studios Staff

28 March 2015 - 03:33 PM

Hey Folks - 

 

Since this thread is now at a point of eliciting negativity between community members and after a thread warning, you can't get it back on topic, I'm locking it up. In the future, please try to remain respectful and kind, and stop calling each other out.

 

Thanks,

Team WildStar