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General Discussion » [Feedback] Closed Beta Update Patch 2 CRB_Caydiem

CRB_Caydiem
  • Carbine Studios Staff

Yesterday, 07:42 PM

FYI, folks, I've got a focus test thread for Shade's Eve going on over here with specific questions to address as you play through. Thanks for taking a gander!

Content » Shade's eve difficulty for low level chars CRB_Caydiem

CRB_Caydiem
  • Carbine Studios Staff

Yesterday, 07:26 PM

 

My suggestion?  Rally the instance to the level of the toon.

 

This isn't really doable with the way this is designed. As a reminder, this isn't only a solo instance nor do we want to make it one. It's an Expedition-style instance, doable with 1-5 people, and that's very important: we want to make it accessible when folks don't have anyone else around while still allowing people to enjoy the content with their friends. We also want one of the main features of the holiday to be accessible to people who have yet to hit level cap. With that in mind, what happens when a level 10 and a level 50 enter into the same instance grouped? Settle the difference? I'm not about to say the solution we went with is the only one out there, but it's the one that made the most sense with our systems.

 

The concerns about the difficulty when under level are likely a result of the power rebalancing and is something we're going to look into.

Content » [FOCUS TEST] Shade's Eve! CRB_Caydiem

CRB_Caydiem
  • Carbine Studios Staff

Yesterday, 07:12 PM

Thanks for your continued testing guys! A few things:

 

bbates, as mentioned earlier in the thread, the lack of a different action bar in the instance is a known issue we're investigating. If you get that bug, relogging should fix it (not guaranteed, but it has a decent chance).

 

Moose, I'm pretty sure what's going on with the Will o' Whims, but yes, that would be a bug. You should be able to jump through them.

 

Regarding the abilities in the instance and having difficulty figuring out how many you have of the limited resources, we're a bit tech-limited on showing how many you have in different ways due to the way it's hooked up, but it's definitely a good note and we'll look into it.

 

I definitely appreciate all the tests with varying levels and gear! Keep on testing, folks.

User Interface » GetMana/GetMaxMana functions not working CRB_Bartleby

CRB_Bartleby

    Developer

  • Carbine Studios Staff

Yesterday, 08:21 AM

Those have been changed to GetFocus and GetMaxFocus.

Spellslinger » PTR Spellslinger Bugs CRB_Tranagram

CRB_Tranagram
  • Carbine Studios Staff

28 August 2015 - 04:43 PM

Cooldown issues are being investigated. We believe we have a fix for them.

True Shot additional hits - argh - still investigating...

General Discussion » Incoming Changes to PvP on the Closed Beta Test Server CRB_Timetravel

CRB_Timetravel
  • Carbine Studios Staff

28 August 2015 - 03:57 PM

What about certain runes and rune sets, though? I'm aware some of the sets are being changed, but certain effects like Immunity to Daze with Steadfast, cleanses every time an absorb is used by Spellslingers, a long immunity to CC on Engineers, no suit cost for missed impales on stalkers, and so on, seem like they will cause some problems.

 

A pass is inc on all of those runes and rune sets.

Multiplayer Systems Lead (Shiphands, Adventures, Dungeons, Raids, Battlegrounds, Warplots)

General Discussion » Opening rune slots now costs 10p per unlock, and 96g per re-roll...? CRB_Meerkat

CRB_Meerkat
  • Carbine Studios Staff

28 August 2015 - 03:39 PM

Omnibit softcap applies to Omnibits gained through XP earning activities. Free drops (such as from the Fortune System) do NOT count towards the weekly soft cap.

Steven Engle - Lead Combat Designer - Carbine Studios

In-Game Store » Store Items/Account Boundedness CRB_Bardic

CRB_Bardic
  • Carbine Studios Staff

28 August 2015 - 02:53 PM

Can that be extended to things like the mystery box promo rewards? Since those are currently all character bound?

 

Er. To restate: I'm not changing the account/character boundness of items. What I'm doing today is making sure the description in the store is accurate.

 

Other than that, I understand the suggestion - though, we'd like to keep the offers as is at this time.

General Discussion » Incoming Changes to PvP on the Closed Beta Test Server CRB_Meerkat

CRB_Meerkat
  • Carbine Studios Staff

28 August 2015 - 02:51 PM

Hey all,

 

Based on your feedback, we’re making some adjustments to the way we handle PvP instances and gearing. The following changes will be on the test server soon:

  • PvP gear will have roughly the same Assault and Support Power stats of PvE gear at the same respective item level. This will allow us to bring down the PvP multipliers to damage and make PvP more competitive.
    • PvP stats will still exist on the items; we are only bringing the AP/SP closer to PvE gear levels.
  • Season 2 gear will now start out at item level 70. The reason for this is it allows us to bring Assault and Support power on par with PvE gear without harming PvE progression.
  • Items now get rallied to a target item level. This means that items get rallied up if they are below the target item level and items get rallied down if above the target item level. Rallying is subject to a few rules:
    • Items can be rallied up a maximum of 30 item levels. This means that Season 2 PvP gear will be adjusted to the target item level of 100. If your items are below item level 70, they will not reach the target item level of 100. It also allows us to bring new gear each season and it will remain meaningful.
  • End-game PvP Rune set item levels will be shifted to accommodate the change.

We are moving this direction for a few reasons - the main reason is that the current system is unsustainable, and we would have to keep shifting the PvP stat equation to allow for larger multipliers to stay on pace with new PvE gear. That means as the game ages, we would either constantly be having to tweak PvP combat feel, or we wouldn’t, and eventually PvE gear wins – that’s just not a good option.

 

Looking at what we have, and what you want, we decided to update to a system that will provide more balance and consistency to the PvP experience.

This will be available in the coming weeks on the test server and I look forward to any and all feedback.

 

Thank you!

Steven Engle - Lead Combat Designer - Carbine Studios

Housing » Dominion Star Cruiser - 1000 items CRB_Lamenth

CRB_Lamenth
  • Carbine Studios Staff

28 August 2015 - 12:31 PM

Amazing job!!

Content » FEEDBACK: New Tutorial and Revised Arkships CRB_Downtown

CRB_Downtown
  • Carbine Studios Staff

28 August 2015 - 11:21 AM

Hail.

 

As you know, there's a new tutorial for people who are new(-ish) to this kind of game, and the initial arkship experiences have been significantly changed. Hit us with that constructive feedback, please!

 

Regarding any existing feedback about them: If you could re-channel it through this thread, that would be super helpful. (Some is explicitly called out; some is peppered into generous chunks of broader feedback, but we dooon't wanna miss a thaaa-aaang.)

 

Thank you, everybody!

Arenas » Season 1.5 Arena 3v3 Team Rankings CRB_Timetravel

CRB_Timetravel
  • Carbine Studios Staff

28 August 2015 - 10:42 AM

Original Post has the most recent standings.

 

Last week's standings:

3v3 Post-Nuke Standings Part IV (as of 8/21):

 

[Ranking] [Team Rating] [Rank Change] [Win %] [Wins - Losses] [Team Name]

 

NA

  1. [986] [ --- ] [98.4%] [62 - 1] Pulp Fiction
  2. [668] [ --- ] [85.1%] [57 - 10] Juice Crew Allstars
  3. [648] [  +1] [79.2%] [76 - 20] Turqoise Fan Club
  4. [637] [  +4] [85.0%] [125 - 22] dfdfdf
  5. [631] [   -2] [90.8%] [118 - 12] Balance of Power
  6. [607] [  +4] [83.3%] [65 - 13] GOGO NANO RANGERS
  7. [597] [   -1] [88.0%] [95 - 13] Riot
  8. [589] [   -3] [85.6%] [143 - 24] Mystic
  9. [545] [  +4] [67.8%] [103 - 49] pls
  10. [535] [   -3] [96.5%] [138 - 5] Rank 1 Gentlemen
  11. [511] [   -2] [64.3%] [45 - 25] gfsgfdsgfd
  12. [483] [  +9] [54.1%] [46 - 39] yepyepyep
  13. [464] [   -1] [75.0%] [75 - 25] FireFire
  14. [461] [   -3] [84.8%] [39 - 7] RIP in Pieces Pizzas
  15. [441] [ --- ] [50.0%] [39 - 39] Team Tonka
  16. [432] [ --- ] [83.9%] [47 - 9] Cute Korean Girls
  17. [429] [ --- ] [52.5%] [31 - 28] ARE
  18. [417] [ --- ] [73.5%] [25 - 9] I dont care either
  19. [414] [  +1] [60.0%] [45 - 30] Lords of the Dead
  20. [405] [  +1] [17.9%] [15 - 69] Taix

EU

  1. [975] [ --- ] [96.4%] [449 - 17] Mellow
  2. [803] [ --- ] [74.7%] [109 - 37] WARMONGER
  3. [800] [ --- ] [90.4%] [113 - 12] lolteam132 
  4. [670] [ --- ] [73.6%] [184 - 66] Scrubbing Together
  5. [571] [ --- ] [69.4%] [68 - 30] THE MONGERS
  6. [565] [  +1] [71.5%] [103 - 41] La Bomba
  7. [564] [   -1] [80.0%] [72 - 18] qsdqsd
  8. [496] [  +3] [83.8%] [31 - 6] Do not go for the chua
  9. [434] [   -1] [69.0%] [69 - 31] Me and others
  10. [422] [   -1] [65.4%] [34 - 18] lalalala
  11. [408] [   -1] [52.9%] [36 - 32] letroit mousquetaire
  12. [404] [  +4] [16.2%] [18 - 93] Australiiiieeee
  13. [404] [   -1] [72.7%] [32 - 12] Pew Inc Pink
  14. [400] [   -1] [54.9%] [39 - 32] bla bal
  15. [400] [   -1] [27.6%] [16 - 42] The Pinky Squad
  16. [391] [   -1] [63.6%] [14 - 8] Tryin dis out
  17. [370] [ --- ] [55.0%] [22 - 18] Bloodpact
  18. [361] [ --- ] [62.5%] [20 - 12] BEER RULES
  19. [349] [  +2] [95.8%] [23 - 1] Theres no F in Potato
  20. [344] [  +1] [69.7%] [23 - 10] 3 v 3

(Standings Part I)

(Standings Part II)

(Standings Part III)

Multiplayer Systems Lead (Shiphands, Adventures, Dungeons, Raids, Battlegrounds, Warplots)

Bug Reports » Quest Tracker UI Bug Moenzuel

Moenzuel
  • Carbine Studios Staff

28 August 2015 - 09:43 AM

Some major changes related to UI performance for the quest and path tracker went out with this patch along with some bugs. The issues you have reported have been addressed internally so thank you for the reports! Please continue to let us know if you see any more UI issues.

User Interface » Terrible UI cluttering on PTR for shortcuts CRB_No-Tec

CRB_No-Tec
  • Carbine Studios Staff

28 August 2015 - 09:30 AM

This was a misstep on our part and will be cleaned up a bit in the next patch. We apologize for the clutter!

In-Game Store » Store Items/Account Boundedness CRB_Bardic

CRB_Bardic
  • Carbine Studios Staff

28 August 2015 - 09:08 AM

 Not having a disclaimer on whether its account bound or single character can be very misleading...i found out the hard way the other day after deleting a character thinking something was unlocked account bound wise and it wasnt. OOooh was I bumbed out.

 

We're going through and clarifying single redemption (character vs account) and multi-redemption goods in the store. Hopefully we'll have this completed soon :)

In-Game Store » Cosmic Reward Program & Mystery Box Promotion CRB_Bardic

CRB_Bardic
  • Carbine Studios Staff

28 August 2015 - 09:06 AM

 

The cosmic reward for a standard edition is:

 

WildStar Standard Edition - 12000 Cosmic Points

 

  1. So if I bought 3 standard editions to take part in the Mystery Box Promo do I get 3 x the cosmic points, i.e. 36000?
     
  2. If the edition points apply for only one per account then what happens if I was originally a deluex edition owner?

 

 

You'd get 15k from your deluxe edition box originally purchased + 3*12k from your boxes bought from the promotion = 51k total

In-Game Store » Where do I get PTR NCoins? CRB_Bardic

CRB_Bardic
  • Carbine Studios Staff

28 August 2015 - 09:02 AM

Thats awesome!

 

With this also available from other games, if I have a subscription or do whatever to "earn" loyalty points in that game, will I also earn it in Wildstar?

 

WildStar signature subscriptions are the only set of plans that awards Cosmic Points for WildStar :)

General Discussion » Changes CRB_Meerkat

CRB_Meerkat
  • Carbine Studios Staff

28 August 2015 - 07:21 AM

Thanks CommoMP!

Steven Engle - Lead Combat Designer - Carbine Studios

Content » [FOCUS TEST] Shade's Eve! CRB_Caydiem

CRB_Caydiem
  • Carbine Studios Staff

28 August 2015 - 06:49 AM

It seems like you´ve forgotten to add more then half of the rewards:

http://imgur.com/a/uaLtb

:mellow:
 

 

Rule of thumb: if you datamine things, you may find items that won't make it to live itemization. This is the case for the "gourd guises," for one example.

 

Not everything is on the vendor. You may need to run the instance to find some rewards in the bag, that sort of thing. :)

 

Thanks everyone for your feedback and bug reports so far! I really appreciate you checking it out. Keep it coming!

General Discussion » Shade's Eve Livestream! CRB_Caydiem

CRB_Caydiem
  • Carbine Studios Staff

28 August 2015 - 06:42 AM

Most important question:

 

Will you be on Dominion characters for ONCE and not freaking Exiles as always? :/

 

Yep, kitted out a Chua last night.